terriko: (me)terriko ([personal profile] terriko) wrote,
@ 2011-02-23 03:19 pm UTC
Entry tags:gamedev, games, geek, kinect, music
When we were playing Kinect games at Dan's on Saturday, a few of us got into a conversation about what other genres of Kinect game we thought would be cool, and we came up with this idea for Kinect Conductor, the symphony conducting game.




I was reminded of this idea when I saw this video promo involving paint, speakers, and a conductor. (More behind the scenes pictures and even a link to the 3d version here). And now I've spent a bit of time this afternoon contemplating what exactly the Kinect Conductor game would be like.

Brainstorming ideas from the weekend and from while I was making lunch today:

Basic Gameplay


Celebrity conducting gigs


Advanced Modes


I'm much too excited about this and kinda want to try some kinect hacking, since it seems doable if I set up a little midi orchestra to make some music... but I don't really have time, so I'm braindumping it for now and hoping that'll help me clear the fixation and get back to my day job.

But I kinda wish I could just put this in the xbox downstairs and play now!


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terriko: (me)


[personal profile] terriko
2011-08-31 06:49 pm UTC (link)
Small world! Still, pretty awesome. I look forwards to hearing more about your research in the future!

And facial expression tracking would be amazing. I hadn't even though about how conductors tend to use other body language to change the tone of the piece!

Nowadays, I'm only performing on Bb Clarinet, but I can play quite a lot of instruments with varying degrees of expertise, including a few more clarinets, saxophones, violin, guitar, trumpet, french horn...

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